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Virtual Reality Studio
What is it
Virtual Reality Studio is a real-time data visualization program
with a collection of modules that support multi-modal user input
and output. In other words, it's an elaborate game engine with highly
configurable interface, that can communication with VR equipment:
Head Mounted Displays, various motion tracking equipment, joysticks,
etc.
Purpose
VR Studio allows to run experiments which involve human subjects,
in immersive mode (with HMD) and desktop mode (standard monitor
display). The purpose of the experiments may be testing new user
interfaces, collecting data on human behaviour in simulated conditions,
studying learning patterns, and user response to stimuli in general.
Also, the system may be used for data visualization purposes, such
as vector and scalar fields, visualizing interactions in complex
systems.
Hardware
A single PC with a med-to-hight graphics card. Tested to work with
the following peripheral equipment:
- Flock of Birds tracking system, both standard and extended range
- InterSense Inertia Cube 2
- Wingman joystick
- Sony Playstation game controller
- HMDs: eMagine, NVIS, 5DT 800, V6 and V8 from Virtual Research
Software environment
Linux/Unix, OpenAL, OpenGL, SDL.
Programming
To system is fully open source and highly modular. Only application-specific
code need manual programming, which can be done by 1 or 2 graduate
level programmers for a single project.
Operation
The system can be operated by any computer literate person, after
some training.
Projects, Past and Present
Where installed
- Tripler Army Medical Center, Honolulu, Hawaii.
VR studio drives the Virtual Beach
used for biofeedback research and clinical treatment of patients
with chronic pain.
- Vancouver General Hospital, Vancouver, Canada.
Operated by Center For Surgical Excellency, the VR Studio is undergoing
evaluation for the possible use with manikin - based studies.
Publications
- View Enhancement Techniques for Scene Exploration and Object Selection
in Virtual and Mixed Environments
- Design and Development of a Pose-Based Command Language for Triage
Training in Virtual Reality
- Optical Sight Metaphor for Virtual Environments
- Algorithmically Generated Music Enhances VR Nephron Simulation
- Reification of Abstract Concepts to Improve Comprehension Using
Interactive Virtual Environments and a Knowledge-Based Design: A
Renal Physiology Model
- Affordable Virtual Environments: Building a Virtual Beach for
Clinical Use
- Distributed immersive virtual reality simulation development for
medical education
- Distributed Interactive Virtual Environments for Collaborative
Experiential Learning and Training Independent of Distance over
Internet2
- Distributed Interactive Virtual Environments for Collaborative
Medical Education and Training: Design and Characterization
- More Details
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